Blue Jello Beats Game:
Goal: To write, read, perform, and improvise measures of blue jello rhythms
Materials: Piano cards, time signature cards, blue jello word cards, blue bar lines from blue jello puzzle
Play: Lay out 4 paper pianos longways next to each other white side up to represent 4 empty beats and place the correct time signature (4/4) card next to the first one. Choose some blue jello rhythms students are comfortable with from the blue jello word cards and lay them above pianos picture side up (This is so students can see the equal blue values represented in the blue frames of the cards). Explain to students that one blue card can be placed on any empty beat.
Choose three cards and place one on each paper piano beat but save “blue” for the last beat. Say this 4 beat measure with students snapping your finger above each beat as you say it.
Ex: Jello Huckleberry Rest Blue
(Teacher: snap snap snap snap)



Next choose another blue card and place it under one of the existing rhythms in beat 2 or 3. Ex: place Pineapple under Rest. Tell students that they now have a choice on beat 3 – pineapple or Rest. Say the measure together and repeat a few times so students can make a few different choices. Once they get the idea add some more choices: another on beat 2 then another on beat 1 and so on.
Adding a half note on the first beat can also be fun – just make sure that the next beat does not have another choice sitting next to the half note card to avoid confusion and also to look more like actual music.

**I recommend keeping blue as the only choice for the last beat so everyone always
has a clean ending together.**
To keep it new and exciting swap out some choices for new ones but keeping the choices limited to no more than 3 for any beat.
This game can be useful for introducing new rhythms and their value like “cookie” “cucumber” “berrygoose” and “macadamia”
You can try different meters by using different time signature cards and the correct number of white empty beats (paper pianos piano side down)
Variations
· Students can use instruments while creating different beat patterns (recorder, drums, strings, piano, xylophones).
· Students can sing the beats by placing a do re mi card over beats. Ex: beat 1 is Do, beat 2 is Mi. For more advanced students can have a choice of pitches to sing for each beat.

· Try the Tasty Rhythm Song with this game. The beat patterns fall in between verses and can be said, sung, or played on instruments during the song as well.
Tasty Rhythm Song
First Verse (snaps are equal to a Jel-lo rhythm)
Tasty rhythms (snap snap) Yummy sounds (snap snap)
Huckleberry rest Berrygoose rest
Many choices (snap snap) All around (snap snap)
Huckleberry rest Berrygoose rest
Try some out (snap snap) And play along (snap snap)
Berrygoose rest Berrygoose rest
As we create (snap snap) A rhythm song (snap snap)
Berrygoose rest Berrygoose rest
1 2 3 let’s go! (said in time to match the beat)
(students perform 4 measures with their choice of rhythms)
Middle Verse (can be done a few times)
Tasty tasty tasty rhythms Yummy yummy yummy sounds
Huckleberry Huckleberry Huckleberry Berrygoose
Try some different combinations as we play another round
Huckleberry Hucklebery Huckleberry Berrygoose
1 2 3 let’s go!
(students perform 4 measures with their choice of rhythms. you may do the second verse a few times to give students more chances to make up rhythms)
Last Verse (to end the game)
Now we’re full of tasty rhythms Only one thing left to do
Huckleberry Huckleberry Huckleberry Berrygoose
One more tasty treat before we finish with a “blue”
Huckleberry Huckleberry Huckleberry blue
1 2 3 let’s go!
(students have 4 final measures of their choices before the song and game is fine).