Curriculum Overview

By design, Music Mind Games is a flexible curriculum that continues to evolve and grow. Since guidelines are useful, First Steps, Second Steps and Thirds Steps levels have been established. We know that students progress in individual ways and have different goals and needs. Music Mind Games is most effective when teachers strive to be aware and in tune with students at each lesson.

The Curriculum Charts show how the subjects flow from one game to another and how they can simutaneously work together. Ages are included for guidance. It is important and such a joy to regularly play previously learned games throughout all levels of study.

To create and nurture music literacy it is vital for teachers and parents to help students make the connection from the concepts learned in the games to their actual musical activities. This can happen during a piano lesson, in a choir rehearsal, at a home practice session or while learning a new folk song.

Sequential Learning

The games and concepts in Music Mind Games build upon each other. For the most part, each game within a Subject Area is played in order. For example, RM-1 (Rhythm Math) is played before RM-2 and so on. Michiko suggests that games be played in order without skipping around so students learn in reliable, sequential steps. Teachers are encouraged to continuously assess (before, during and after games) their students' abilities, respect their intelligence and make appropriate game choices. Are students having fun and are they happy? Are there "ah ha" moments? Are they able to get involved in the game itself and be playful? Are there serious moments when they're thinking and able to figure something out on their own? When you say, "This is the last round," do they beg to keep playing even if it's lunchtime? These are all good signs.

A Guide

While these charts can be helpful, we  believe that teachers know best. Use them as a guide but trust your insticts as you apply them to your unique situation and your own very special students. There are some variations and games that are not included for older age groups. View the charts below and see Michiko's recommendations. 

First Steps Curriculum Charts

  • The four charts for First Steps games are divided by age and experience. Second and Third Steps charts are not yet available.
  • The numbers in each subject color row refer to the number of the games.
  • The vertical grey lines (both light & dark grey) are guides to help see which games are played during the same time period.
  • For example: In the beginning with Chart 1 of 4 (Ages 3-6) students begin their study with games #1 in Dictation and Sight-Singing, Alphabet and Intervals, Reading Rhythms, and Rhythm Math. More "mature" students may enjoy experiencial learning in the simple version of Musoply.
  • For example: When students are approximately through one-third of this chart, they have played:
    • Dictation and Sight-Singing       3 games
    • Alphabet and Interval                 6 games
    • Reading Rhythms                        4 games
    • Rhythm Math                               3 games
    • Staff and Notes                           6 games
    • Tempos                                         listening & experiencing tempos
    • Music Symbols                            2 games
    • Scales and Key Signatures        listening to music different keys
    • Triads and Chords                      listening to music with tonalities
    • Musopoly                                     playing with teacher and parent guiding


1. Ages 3-6

Click on the chart below to view or download a copy. 


2. Ages 7-10

Click on the chart below to view or download a copy. 


3. Age 11+ for Beginner Students

Click on the chart below to view or download a copy. 


4. Age 11+ for Experienced Students

Click on the chart below to view or download a copy.