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First Steps Games
Second Steps Games
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Grand Staff Cards C's
An important game to help students transition from moving magic notes on the staff to recognizing real notes.
Scrabble - Seconds
Demonstrate forward and backward motion in the musical alphabet, vertically and horizontally, starting on any letter.
Five Hiding - Notes and Rests
With five face down cards each, two players take turns drawing and hiding cards cards to be the first to collect small values
Madrid Match – Five C’s
Continue skill development of placement of the 5 C’s.
Snake Variations - Notes and Rests
Make a snake using rhythm playing cards with sixteenth, eighth, dotted eighth, etc. notes and rests. This game is a necessity before playing the favorite games Slow and Speed (Second Steps).
Danish Zoo – Notes and Rests
Use rhythm playing cards to create an animal to practice stacking the sequence of sixteenth, eighth, dotted eighth, etc. notes and rests. A fun game for all ages.
Raindrops on Grand Nine
Magic notes become raindrops, snow or hail as they land on all Grand Nine notes on the grand staff
Blue Jello Cards - Set 2
Students learn 14 more advanced Blue Jello rhythms and hand signs adding to the 14 learned in set 1. Everyone loves this set and find the rhythms quite hilarious.
Danish Zoo - Do Re Mi
After placing a deck of do re mi cards face down in the shape of an animal, players take turns making two piles in seconds while singing and using hand signs