Unit 1 - First Steps Games

1. Dictation & Sight Singing     2. Alphabet & Intervals     3. Reading Rhythms     4. Rhythm Math     5. Staff and Notes        
      6. Tempos      7. Music Symbols     8. Scales and Key Signatures      9. Triads and Chords     10MUSOPOLY        

Members click HERE for a Game Library Index with convenient hyperlinks


1. Dictation & Sight Singing 

  • Develop listening skills by training students to recognize different intervals through singing
  • Sing using solfege and Curwen hand signs 
  • Learn to sing intervals, triads and/or scales
  • Learn to keep a steady beat
  • Learn to write melodic patterns on the staff using steps and skips
  • Learn to play melodic patterns on the keyboard using steps and skips


DS-1 "Daily Do" Major Section

DS-2 "Daily Do" with Do Re Mi Cards

DS-3 "Daily Do" Adding the Minor Section

DS-4 "Daily Do" with Do Re Mi Cards - Circle

DS-5 Head and Tail

DS-6 "Daily Do" with Paper Pianos

DS-7 Do Re Mi Cards Echos

DS-8 Melodic Bingo Copy Game

DS-9 Hide and Sing

DS-10 Who's Playing First?

DS-11 Staff Slates Echos

DS-12 "Daily Do" - Variations 1

DS-13 Melodic Bingo - Side 1


2. Alphabet & Intervals 

  • To learn the letters A B C D E F G
  • Learn the musical alphabet in seconds using cards (relates seconds to the staff and instrument)
  • Learn left to right sequence
  • Learn the musical alphabet forwards and backwards
  • Learn the musical alphabet in an upwards direction to prepare for learning the staff
  • Introduce and reinforce sequence into the students’ thought process


AI-1 Learning Letters

AI-2 Is it a Match? - Alphabet

AI-3 Fat Snake

AI-4 Fix the Order

AI-5 What's Missing?

AI-6 Pick a Card

AI-7 Fine - Seconds

AI-8 Who's Playing First?

AI-9 Fine - Seconds Variations

AI-10 Snake - Seconds

AI-11 Snake Variations - Seconds

AI-12 Before and After

AI-13 Slow - Seconds

AI-14 Scrabble - Seconds


  3. Reading Rhythms 

  • Introduce the concept of rhythm without bar lines
  • Learn to read left to right
  • Learn to keep a steady beat when reading rhythms
  • Learn the vocabulary of Blue Jello hand signs to help understand the shapes of notes and rests
  • Learn to think, feel and see rhythm as note groups (like words)
  • Learn how to count and identify beats in a rhythmic pattern
  • Learn to relate Blue Jello rhythm symbols to actual notes and rests


RR-1 Blue Jello Cards - Set 1 (Getting Started)

RR-2 Hello Jello - Good-bye Jello

RR-3 Blue Jello Cards - Set 1 (Continuing)

RR-4 Notes and Rests Hunt

RR-5 Copy the Cards

RR-6 Find the Jellos

RR-7 Pass the Beat - 1

RR-8 Blue Jello Dominos

RR-9 Count the Beats

RR-10 What Can You Find? - Rhythms

RR-11 Rhythm Bingo - Side 1

RR-12 Blue Bar Lines

RR-13 Switching Rhythms

RR-14 Group Rhythm Bingo - Side 1

RR-15 Rhythms Across

RR-16 I Can Write It


  4. Rhythm Math 

  • Learn to recognize the visual differences between the various notes and rests
  • Learn the 5 basic notes and rests
  • Learn which notes and rests are equivalent
  • Learn the sequence of notes and rest pairs
  • Identify dotted notes and study the concept of the dot
  • Reinforce the concepts learned with the blue jello cards
  • Introduce the subdivision of the quarter note beat with real rhythm cards and magic notes


RM-1 Is it a Match? - Notes and Rests

RM-2 Danish Zoo Match - Notes and Rests

RM-3 Madrid Match - Notes and Rests

RM-4 Puzzle Notes and Rests

RM-5 Chance Match - Puzzle Notes

RM-6 Fine - 5 Notes and 5 Rests

RM-7 Chance Match - Notes and Rests

RM-8 Stacked Snake

RM-9 Tokyo Draw

RM-10 Fine - 8 Notes and 5 Rests

RM-11 War - Notes and Rests

RM-12 Who's Playing First?

RM-13 Suspense - Notes and Rests

RM-14 Five Hiding - Notes and Rests

RM-15 Snake Variations - Notes and Rests

RM-16 Danish Zoo - Notes and Rests

RM-17 Slow - Notes and Rests

RM-18 Win a Note or Rest


  5. Staff and Notes 

  • Learn the grand staff and single staves 
  • Learn clefs (treble, bass, alto and tenor) as moveable and fixed
  • Learn the difference between lines, spaces and ledger lines
  • Learn the clef notes, G, F and C
  • Learn the symmetrical five C’s on the grand staff and keyboard, both treble and bass clefs
  • Relate the C’s to the piano and/or student’s instrument
  • Learn the concept of intervals
  • Become fast at locating the five C’s
  • Learn the Grand Nine (all grand staff notes are either a 2nd or 3rd away from these nine notes)
  • Learn the open strings on the staff and how they relate to the instrument (string players)


SN-1 "I'm a Note" Song - Lines and Spaces

SN-2 Raindrops - Lines and Spaces

SN-3 "Hello Grand Staff" Song

SN-4 Tracing Clefs - FFF and GGG

SN-5 Fine - Clef Notes G and F

SN-6 Clefs and CCC

SN-7 Mickey Ears

SN-8 Step Up, Step Down

SN-9 Finding Eyes - Clef Notes G, F, and C

SN-10 These Five C's

SN-11 "I'm a Note" Song - Five C's, G and F

SN-12 Trade the C's

SN-13 Grand Staff Cards C's

SN-14 Madrid Match - Five C's

SN-15 Slap the C's

SN-16 We're the Grand Nine - "I'm a Note" Song

SN-17 Raindrops on Grand Nine


Instrument Specific Games

S-1 Open Strings

S-2 Tap Tap Pluck Pluck

P-1 Chance Match - Piano Grand Nine


  6. Tempos 

Students are experiencing tempos in their musical experiences, learning names and associating tempo names with different tempos. Games begin in Unit 2 - Second Steps.



 7. Music Symbols 

  • Learn the meanings of signs, symbols and terms in the music symbol cards set 1
  • Learn how to interpret these signs, symbols and terms as sound and/or in musical scores
  • To review music symbols that students have already learned


MS-1 Body Dynamics

MS-2 Fix the Order - Dynamics

MS-3 Pick a Card - Dynamics

MS-4 Dynamics You Can Hear

MS-5 Snake - Dynamics

MS-6 Learning the Others


MS-7 What Can You Find?

MS-8 Music Symbol Bingo

MS-9 Keep or Pass - MSC set 1

MS-10 Orange Pairs

MS-11 Orange War

MS-12 Orange Opposites

MS-13 Snake - Symbols


 8. Scales and Key Signatures 

  • Learn the sequence of black notes on the piano
  • Learn the names of the keys on the piano
  • Learn the two types of seconds, half and whole steps (semi tone and tone)
  • Relate musical tones we hear to the sequence of keys on the keyboard
  • Learn the natural half steps EF and BC
  • Learn the sequence of seconds in the major scale


SK-1 Wiggling Black Keys

SK-2 Whole and Half Steps

SK-3 "The Itsy Bitsy Spider"

SK-4 Natural Half Steps EF and BC (mi fa and ti do)

SK-5 Ho Ho Laugh - C Major Scale


9. Triads and Chords 

Students are experiencing triads and chords in their musical experiences, learning names and related sounds. Games begin in Unit 2 - Second Steps.